Animating a Scene with pyglet - second version

by By: Jens in pyglet | python

In Animating a Scene with pyglet - first version i said my wind effect did not look natural. Luckily Casey Duncan, the developer of py-lepton, dropped in and gave me the tip to use the drag controller instead of the magnet ...

Animating a Scene with pyglet - first version

by By: Jens in pyglet | python

Some time after i wrote (Rendering particles in realtime with py-lepton)[http://codeboje.de/Rendering-particles-in-realtime-with-py-lepton/ "Rendering particles in realtime with py-lepton"], i got the idea of creating an animated scene with "flowers falling from a tree and get blown away ...

Effect Animation with Pyglet next round

by By: Jens in game-development | pyglet | python

I did enhance my little effect animation demo and added a little utility that will make life much easier for converting LexusX particle animations to real transparent pngs too.

Controls:

w : switch background to white
b : switch background to black ...

Rendering particles in realtime with py-lepton

by By: Jens in game-development | pyglet | python

Last time i made a small demo using prerendered particle effects. Today i'll show another way of doing particle effects with python and pyglet. Instead of animating prerendered graphics i am going to use a particle system to create ...

Effect Animation with Pyglet

by By: Jens in game-development | pyglet | python

While browsing through deviantart i run across some nice prerendered particle effects. The effects are made for RPG Maker VX and cover mostly some kind of magic spells. Game use is allowed. So we got effect animations, pyglet and some ...