Imago now with AGPL
By: Jens in imago
Even my previous plans with imago didn't work out i still did the step and released it under the AGPL and also offer a commercial license in case the AGPL isn't applicable for you. The terms of use ...
coding and stuff
By: Jens in imago
Even my previous plans with imago didn't work out i still did the step and released it under the AGPL and also offer a commercial license in case the AGPL isn't applicable for you. The terms of use ...
Some time ago i was browsing for 2d sprites again and somehow run accross a nice collection called Openpixels. It's a set of pixelart characters in classic rpg orientation provided in gimp format, with all stuff in its own ...
Some month ago i wrote about the mochiads api and introduced my python mochi lib for working with some aspects of the moch ads api. I did also mention i was writing something, and tada was a game portal for ...
By: Kerim in natural | pysvg | python
Coded as described in the Construction section (square based part) in Wikipedia. SVG export requires pySVG.
#!/usr/bin/env python # -*- coding: utf-8 -*- """ License: Copyright (c) 2007-2010 Kerim Mansour All rights reserved. Redistribution and use in source and binary forms, with ...